Photorealism:
The term photorealism is used when the artist creates work based on a picture or video, and the resulting piece of artwork is highly realistic, photo-real-ism. In games photorealism is used with characters in games, the designers for the games want the characters to look as realistic as possible to allow the player to think of them more than just an NPC, as an actual thing, to allow the player to feel emotions towards that character, this is related to the uncanny valley:
This is the uncanny valley, for those who may not know, the uncanny valley is a graph presented to show the human likenesses (horizontal line) and the more human like something is (vertical line), as you can see the more human something gets from an industrial robot, the more we like it, but as soon as you get to a certain point, we start to not like it and hate it, but if the designer or maker, gets past that point, human likeness raises a lot.
So designers want to get to the end part of the chart so the players will like there characters, and develop feelings for them, whether they are sad when the character dies, they have hatred for a villain, etc.
This is the uncanny valley, for those who may not know, the uncanny valley is a graph presented to show the human likenesses (horizontal line) and the more human like something is (vertical line), as you can see the more human something gets from an industrial robot, the more we like it, but as soon as you get to a certain point, we start to not like it and hate it, but if the designer or maker, gets past that point, human likeness raises a lot.
So designers want to get to the end part of the chart so the players will like there characters, and develop feelings for them, whether they are sad when the character dies, they have hatred for a villain, etc.
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